Sony demonstrated at GDC 2014 a prototype of a virtual reality helmet, which develops since 2010. At the moment, the prototype is called Project Morpheus, a commercial version will probably be labeled differently. As it stands, the helmet will be available for developers, about timing of the final output of the sample a speech while does not go.
Despite the fact, that some devices shortcomings become apparent almost immediately, on the whole it makes a good impression and not far behind Oculus Rift, becoming its first serious competitor.
The helmet is equipped with a 5-inch display with FullHD- viewing angle of 90 degrees, a gyroscope and an accelerometer to track movements, update frequency – 1000 Hz. The design allows the use of a helmet for people who wear glasses.
Novelty has a wired connection and quite significant weight, which, however, do not cause much discomfort, and the image quality is not at the highest level and are sometimes notice some defects such as blurring or slight delay signal. But the merits of the device may include a single system devices, developed by Sony and includes cameras and controllers Move, as well as tracking the position of all the player’s body, not just his head.
Currently Project Morpheus connected to the console 5-meter cable to HDMI + USB, but in the final version is planned to implement a wireless connection. In the helmet using three-dimensional sound system , it varies depending on the position of the head. Everyone can try the helmet on GDC 2014 at booth Sony. To demonstrate the use of adapted versions of Eve: Valkyrie and the Thief, as well as specially designed The Deep and The Castle.
In general, the experience of people who have experienced Project Morpheus, remains very positive, but when you consider that it’s still a prototype, and the developer is in no hurry to release it to the market, we can expect, that we will eventually get the thoughtful and quality device.
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